In todays’ ever-shifting gaming landscape, the value of subscription services like Xbox Game Pass continues to be a hot topic—especially among indie developers striving to balance visibility with profitability. As major platforms compete for exclusivity and audience share, the real impact of these surfaces on smaller studios often sparks debate.
In the midst of this ongoing discussion, the recent success of Clair Obscur: Expedition 33, and this PS5 debate, offers a fascinating case study. Despite most of its UK physical sales being on PS5, the game has shattered expectations, selling over a million copies in less than a week. While some might argue that Xbox Game Pass could have hindered its sales, an indie developer has stepped forward to defend the platform.
Palworld community manager, “Bucky,” has voiced strong support for both their game and Xbox Game Pass, emphasizing the platform’s value for indie developers. Bucky asserts that having a game on Game Pass is highly beneficial, especially as fans continue to debate the effectiveness of subscription-based models in the gaming industry.
Important: This news highlights the ongoing relevance of subscription services like Xbox Game Pass in shaping the indie game market, showing that despite concerns over direct sales impact, developers still recognize the platform’s power to amplify reach, build communities, and drive long-term success—especially crucial in an increasingly competitive industry.

Building on his defense, Bucky added that he has “a little more knowledge on topic than most,” a claim backed by the success of Palworld. The Pokémon-inspired title became hit in 2024, with Xbox Game Pass playing a key role in boosting its visibility and player engagement.
The Success Of Clair Obscur: From Inide RPG TO Big Screen Adaptation
Adding to the game’s growing legacy, Clair Obscur: Expedition 33 is already being adapted in a feature film—an unusual move considering it was greenlit months before the game’s official release. The announcement, originally reported by Variety back in January, confirms that Sandfall Interactive is collaborating with Sony Kitchen to bring the RPG to the big screen, with Kepler Interactive on board as a publisher.

With the game now standing as 2025’s highest-rated release and receiving praise for its storytelling and voice acting, this early confidence in its cinematic potential seems well-placed—further cementing the success of Clair Obscur on PS5 and Xbox as one of the year’s biggest stories in both gaming and entertainment.
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