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    Home » Cyberpunk 2077’s Sequel Will Feature The Most Realistic Crowds Ever In Gaming
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    Cyberpunk 2077’s Sequel Will Feature The Most Realistic Crowds Ever In Gaming

    Abyan KhanBy Abyan KhanFebruary 21, 2025Updated:February 21, 2025No Comments3 Mins Read
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    Cyberpunk 2077
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    CD Projekt Red has set its sights high for the sequel to Cyberpunk 2077, promising to deliver the most realistic crowds ever seen in a video game, according to recent job listings for the ambitious project.

    The Polish developer has posted multiple job openings for the upcoming RPG, codenamed Project Orion, offering a glimpse into the scale and goals of the game. While job descriptions don’t always align perfectly with the final product, one listing for a lead encounter designer sheds light on one of the studio’s primary objectives.

    Successful candidates in this role will collaborate with the systems design team to create what is described as.

    “The most realistic and reactive crowd system in any game to date.”

    Importance: In open-world games like Cyberpunk, crowds significantly enhance the overall experience. The Cyberpunk sequel’s promise of featuring the most realistic crowds ever has already captured the interest of players worldwide.

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    This could potentially mean an intricate interaction system, similar to the dynamic NPC conversations in Red Dead Redemption 2, or more lifelike reactions from bystanders based on player behavior. The exact nature of these features remains unclear, but the ambition is evident.

    Development for the sequel is lead by CD Projekt Red’s new North American division, with studios in Boston and Vancouver. The shift to a North American team for the sequel is intended to make the game feel “more authentically American,” adding a cultural depth that aligns with the setting of the Cyberpunk universe.

    Meanwhile, CD Projekt Red’s next major release, The Witcher 4, has also been generating buzz. Unveiled at The Game Awards, the upcoming title is expected to bring significant changes, including a new protagonist.

    The narrative director of The Witcher 4 acknowledged that this decision might be divisive among fans but expressed confidence that it was the right direction for the series’ evolution. However, Geralt is said to be a part of the game, so OG fans of the series can still have their heart at ease.

    The Witcher 4 Ciri
    The Witcher 4 Devs Knew Replacing Geralt Would Be Controversial

    With bold claims about featuring the most realistic crowds in the Cyberpunk 2077 sequel, CD Projekt Red appears poised to push the boundaries of realism and storytelling in video games once again.

    As development proceeds, we will get to know more about the project. On that note, are you excited about Cyberpunk 2077’s sequel aiming for the most realistic crowd in any game to date? Let us know in the comments section.


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    Abyan Khan

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